AI Insights · Timothy · April 2024
Top 5 Stickman Games on iOS in Czech Republic - Q1 2024
An overview of the performance of the top 5 Stickman games on iOS in the Czech Republic during Q1 2024, featuring weekly trends in downloads, revenue, and active users.
The first quarter of 2024 has seen notable trends in the performance of the top 5 Stickman games on iOS in the Czech Republic. Below, we provide a detailed look at these games, based on data from Sensor Tower.
Stickman Hook by MADBOX saw a gradual increase in weekly revenue, starting at $19 in early February and peaking at $48 in early March. Weekly downloads exhibited a steady rise, beginning at 221 in the first week of January and escalating to 424 by the end of March. The game also maintained a consistent growth in weekly active users, increasing from 1.6K in early January to 1.9K by the end of the quarter.
Stick War: Legacy from Max Games Studios experienced fluctuating weekly revenue, with a high of $225 in late January and a low of $29 in early January. Weekly downloads peaked at 304 in late February, showing a significant increase from the 135 downloads in the first week of January. Active users also saw an upward trend, rising from 435 in early January to a peak of 692 in late February before stabilizing around 422 by the end of March.
Stickman Party: 4 Player Games, published by Maxim Krivokonev, recorded its highest weekly revenue of $56 in late February. Weekly downloads remained relatively stable, ranging from 113 in early January to 208 in late January. The game consistently engaged around 2K active users each week, with a slight dip to 1.9K in mid-February.
Supreme Duelist by Neron's Brother SARL did not generate revenue during the quarter. Weekly downloads were steady, with minor fluctuations, starting at 97 in early January and maintaining figures around 100 through March. The game maintained a stable active user base, fluctuating slightly between 400 and 513 throughout the quarter.
Archery Bastions: Castle War from AI Games FZ had sporadic revenue peaks, with a high of $22 in mid-March. Weekly downloads varied, starting at 218 in late January and stabilizing around 100 towards the end of the quarter. Active users showed a consistent increase, peaking at 257 in early March before settling at 208 by the end of the quarter.
These insights highlight the dynamic performance of Stickman games on iOS in the Czech Republic during Q1 2024. For more detailed data and further insights, visit Sensor Tower.